﻿using UnityEngine;
using System.Collections;

namespace UI
{
    public class EquipFullPanel : MonoBehaviour
    {
        public void SellEquip()
        {
            PageManager.Instance.OpenPage("BagSellPage", "bagType=3");
            Destroy(gameObject);
        }

        public void DecomposeEquip()
        {
            PageManager.Instance.OpenPage("RecyclePage", "");
            Destroy(gameObject);
        }

        public void Close()
        {
            Destroy(gameObject);
        }
    }
}